From: John Conover <john@email.johncon.com>
Subject: Organization
Date: Wed, 20 Apr 1994 12:48:07 -0700 (PDT)
Applications of Electronic Mediation to Game Theoretic issues
in Group Dynamics.
I. The problem of determining priorities (eg., voting) in groups
must be addressed. Priorities are not transitive, as per
economist Kenneth Arrow. Can electronic mediation be used
to justify one's vote and curtail the issues of insincere
voting? If so, will it require a "normative document"
approach, ie., an "electronic Robert's Rules?
II. The problem of defection vs cooperation must be addressed (ie.,
prisoner's dilemma.) The work of Stephanie Forest (re: Axlerod.)
The work shows that "tit for tat" solutions can be arrived at
by using genetic algorithms in a computer program, and that
coalitions will form. For coalitions to form, a plurality of
options must be available for the players (diversity?) Can
such a scheme in real world groups be electronically mediated?
If electronic mediation is a workable solution, will it require
a "normative document" approach, ie., an "electronic Robert's
Rules?"
III. Humans can transcend systemic logical limits-this is the essence
of Turings work, and is also pointed out by Roger Penrose. The
problem is how to augment it. Can it be augmented via electronic
mediation.