Organization

From: John Conover <john@email.johncon.com>
Subject: Organization
Date: Wed, 20 Apr 1994 12:48:07 -0700 (PDT)


        Applications of Electronic Mediation to Game Theoretic issues
        in Group Dynamics.

I.      The problem of determining priorities (eg., voting) in groups
        must be addressed. Priorities are not transitive, as per
        economist Kenneth Arrow. Can electronic mediation be used
        to justify one's vote and curtail the issues of insincere
        voting? If so, will it require a "normative document"
        approach, ie., an "electronic Robert's Rules?

II.     The problem of defection vs cooperation must be addressed (ie.,
        prisoner's dilemma.) The work of Stephanie Forest (re: Axlerod.)
        The work shows that "tit for tat" solutions can be arrived at
        by using genetic algorithms in a computer program, and that
        coalitions will form. For coalitions to form, a plurality of
        options must be available for the players (diversity?) Can
        such a scheme in real world groups be electronically mediated?
        If electronic mediation is a workable solution, will it require
        a "normative document" approach, ie., an "electronic Robert's
        Rules?"

III.    Humans can transcend systemic logical limits-this is the essence
        of Turings work, and is also pointed out by Roger Penrose. The
        problem is how to augment it. Can it be augmented via electronic
        mediation.

Copyright © 1994 John Conover, john@email.johncon.com. All Rights Reserved.
Last modified: Fri Mar 26 18:58:41 PST 1999 $Id: 940420194809.11427.html,v 1.0 2001/11/17 23:05:50 conover Exp $
Valid HTML 4.0!